#include <stdio.h>

int map[5][5] = {
    {0,0,1,0,0},
    {0,1,0,0,0},
    {0,0,2,1,0},
    {1,0,0,0,0},
    {0,0,0,1,0}
};

void maze0(int x, int y, int depth)
{
    int i;

   
    for(i = 0; i < depth * 2; i++)
    {
        printf(" ");
    }

    if(map[y][x] == 0)
    {
        printf("(%d,%d)\n", x, y);
    }
    else if(map[y][x] == 1)
    {
        printf("(%d,%d)X\n", x, y);
    }
    else if(map[y][x] == 2)
    {
        printf("(%d,%d)OK\n", x, y);
    }
}

int main(void)
{
    maze0(2, 2, 3);

    return 0;
}