//********************************************************
//
// Assignment 10 - Linked Lists, Typedef, and Macros
//
// Name: Anthony Principe
//
// Class: C Programming, Fall 2025
//
// Date: 11/23/25
//
// Description: Program which determines overtime and
// gross pay for a set of employees with outputs sent
// to standard output (the screen).
//
// This assignment also adds the employee name, their tax state,
// and calculates the state tax, federal tax, and net pay. It
// also calculates totals, averages, minimum, and maximum values.
//
// Array and Structure references have all been replaced with
// pointer references to speed up the processing of this code.
// A linked list has been created and deployed to dynamically
// allocate and process employees as needed.
//
// It also takes advantage of C preprocessor features, using
// macros, and replaces struct type references with typedef
// aliases where appropriate.
//
// Call by Reference design (using pointers)
//
//********************************************************
// necessary header files
#include <stdio.h>
#include <string.h>
#include <ctype.h> // for char functions
#include <stdlib.h> // for malloc
// define constants
#define STD_HOURS 40.0
#define OT_RATE 1.5
#define MA_TAX_RATE 0.05
#define NH_TAX_RATE 0.0
#define VT_TAX_RATE 0.06
#define CA_TAX_RATE 0.07
#define DEFAULT_STATE_TAX_RATE 0.08
#define NAME_SIZE 20
#define TAX_STATE_SIZE 3
#define FED_TAX_RATE 0.25
#define FIRST_NAME_SIZE 10
#define LAST_NAME_SIZE 10
// define macros
// Calculates overtime hours (anything over STD_HOURS)
#define CALC_OT_HOURS(theHours) \
(((theHours) > STD_HOURS) ? (theHours) - STD_HOURS : 0.0)
// Calculates state tax given pay and a state tax rate
#define CALC_STATE_TAX(thePay,theStateTaxRate) \
((thePay) * (theStateTaxRate))
// Calculates federal tax based on gross pay and FED_TAX_RATE
#define CALC_FED_TAX(thePay) \
((thePay) * FED_TAX_RATE)
// Calculates net pay: gross pay minus state and federal tax
#define CALC_NET_PAY(thePay,theStateTax,theFedTax) \
((thePay) - ((theStateTax) + (theFedTax)))
// Calculates the normal (non-overtime) pay
#define CALC_NORMAL_PAY(theWageRate,theHours,theOvertimeHrs) \
((theWageRate) * ((theHours) - (theOvertimeHrs)))
// Calculates the overtime pay portion
#define CALC_OT_PAY(theWageRate,theOvertimeHrs) \
((theOvertimeHrs) * (OT_RATE * (theWageRate)))
// Calculates a new minimum value using a conditional expression
#define CALC_MIN(theValue, currentMin) \
(((theValue) < (currentMin)) ? (theValue) : (currentMin))
// Calculates a new maximum value using a conditional expression
#define CALC_MAX(theValue, currentMax) \
(((theValue) > (currentMax)) ? (theValue) : (currentMax))
// Define a global structure type to store an employee name
// ... note how one could easily extend this to other parts
// of a name: Middle, Nickname, Prefix, Suffix, etc.
struct name
{
char firstName[FIRST_NAME_SIZE];
char lastName [LAST_NAME_SIZE];
};
// Define a global structure type to pass employee data between functions
// Note that the structure type is global, but you don't want a variable
// of that type to be global. Best to declare a variable of that type
// in a function like main or another function and pass as needed.
//
// Note the "next" member has been added as a pointer to EMPLOYEE.
// This allows us to point to another data item of this same type,
// allowing us to set up and traverse through all the linked list nodes,
// with each node containing the employee information below.
// Also note the use of typedef to create an alias for struct employee
typedef struct employee
{
struct name empName;
char taxState [TAX_STATE_SIZE];
long int clockNumber;
float wageRate;
float hours;
float overtimeHrs;
float grossPay;
float stateTax;
float fedTax;
float netPay;
struct employee * next;
} EMPLOYEE;
// This structure type defines the totals of all floating point items
// so they can be totaled and used also to calculate averages.
//
// Also note the use of typedef to create an alias for struct totals
typedef struct totals
{
float total_wageRate;
float total_hours;
float total_overtimeHrs;
float total_grossPay;
float total_stateTax;
float total_fedTax;
float total_netPay;
} TOTALS;
// This structure type defines the min and max values of all floating
// point items so they can be displayed in our final report.
//
// Use typedef alias MIN_MAX instead of struct min_max directly.
typedef struct min_max
{
float min_wageRate;
float min_hours;
float min_overtimeHrs;
float min_grossPay;
float min_stateTax;
float min_fedTax;
float min_netPay;
float max_wageRate;
float max_hours;
float max_overtimeHrs;
float max_grossPay;
float max_stateTax;
float max_fedTax;
float max_netPay;
} MIN_MAX;
// Define prototypes here for each function except main
//
// Note the use of the typedef alias values throughout
// the rest of this program, starting with the function
// prototypes:
//
// EMPLOYEE instead of struct employee
// TOTALS instead of struct totals
// MIN_MAX instead of struct min_max
EMPLOYEE * getEmpData (void);
int isEmployeeSize (EMPLOYEE * head_ptr);
void calcOvertimeHrs (EMPLOYEE * head_ptr);
void calcGrossPay (EMPLOYEE * head_ptr);
void printHeader (void);
void printEmp (EMPLOYEE * head_ptr);
void calcStateTax (EMPLOYEE * head_ptr);
void calcFedTax (EMPLOYEE * head_ptr);
void calcNetPay (EMPLOYEE * head_ptr);
void calcEmployeeTotals (EMPLOYEE * head_ptr,
TOTALS * emp_totals_ptr);
void calcEmployeeMinMax (EMPLOYEE * head_ptr,
MIN_MAX * emp_minMax_ptr);
void printEmpStatistics (TOTALS * emp_totals_ptr,
MIN_MAX * emp_minMax_ptr,
int theSize);
//**************************************************************
// Function: main
//
// Purpose: Controls overall program flow. Builds the linked list,
// calls all calculation functions, and prints the final
// report showing employee pay and summary statistics.
//
// Parameters: none
//
// Returns:
// 0 - success
//
//**************************************************************
int main (void)
{
// Pointer to the first node in the linked list
EMPLOYEE * head_ptr;
// Number of employees processed
int theSize;
// Structure to store totals for all employees (initialized to zero)
TOTALS employeeTotals = {0,0,0,0,0,0,0};
// Pointer to the totals structure
TOTALS * emp_totals_ptr = &employeeTotals;
// Structure to store min and max values for all employees (initialized to zero)
MIN_MAX employeeMinMax = {0,0,0,0,0,0,0,
0,0,0,0,0,0,0};
// Pointer to the min/max structure
MIN_MAX * emp_minMax_ptr = &employeeMinMax;
// Read the employee input and dynamically allocate and set up our
// linked list in the Heap area. The address of the first linked
// list item representing our first employee is returned and stored
// in head_ptr.
head_ptr = getEmpData ();
// Determine how many employees are in our linked list
theSize = isEmployeeSize (head_ptr);
// Skip all processing if there was no employee information
if (theSize <= 0)
{
// Print a user friendly message and skip the rest of the processing
printf("\n\n**** There was no employee input to process ***\n"); }
else // there are employees to be processed
{
// Calculate the overtime hours
calcOvertimeHrs (head_ptr);
// Calculate the weekly gross pay
calcGrossPay (head_ptr);
// Calculate the state tax
calcStateTax (head_ptr);
// Calculate the federal tax
calcFedTax (head_ptr);
// Calculate the net pay after taxes
calcNetPay (head_ptr);
// Keep a running sum of the employee totals
calcEmployeeTotals (head_ptr, emp_totals_ptr);
// Keep a running update of the employee minimum and maximum values
calcEmployeeMinMax (head_ptr, emp_minMax_ptr);
// Print the column headers
printHeader();
// Print out final information on each employee
printEmp (head_ptr);
// Print the totals, averages, and min/max values
printEmpStatistics (emp_totals_ptr,
emp_minMax_ptr,
theSize);
}
// Indicate that the program completed all processing
printf ("\n\n *** End of Program *** \n");
return 0; // success
} // main
//**************************************************************
// Function: getEmpData
//
// Purpose: Obtains input from user: employee name (first and last),
// tax state, clock number, hourly wage, and hours worked
// in a given week. Each employee is stored in a node
// in a dynamically allocated linked list.
//
// Parameters: void
//
// Returns:
// head_ptr - a pointer to the beginning of the dynamically
// created linked list that contains the initial
// input for each employee.
//
//**************************************************************
EMPLOYEE * getEmpData (void)
{
char answer[80]; // user prompt response
int more_data = 1; // flag to indicate if another employee is needed
char value; // first char of the user response
EMPLOYEE *current_ptr; // pointer to current node
EMPLOYEE *head_ptr; // always points to first node
// Set up storage for first node
head_ptr
= (EMPLOYEE
*) malloc (sizeof(EMPLOYEE
)); current_ptr = head_ptr;
// Process while there is still input
while (more_data)
{
// Read in employee first and last name
printf ("\nEnter employee first name: "); scanf ("%s", current_ptr
->empName.
firstName);
printf ("\nEnter employee last name: "); scanf ("%s", current_ptr
->empName.
lastName);
// Read in employee tax state
printf ("\nEnter employee two character tax state: "); scanf ("%s", current_ptr
->taxState
);
// Read in employee clock number
printf("\nEnter employee clock number: "); scanf("%li", ¤t_ptr
->clockNumber
);
// Read in employee wage rate
printf("\nEnter employee hourly wage: "); scanf("%f", ¤t_ptr
->wageRate
);
// Read in employee hours worked
printf("\nEnter hours worked this week: "); scanf("%f", ¤t_ptr
->hours
);
// Ask user if they would like to add another employee
printf("\nWould you like to add another employee? (y/n): ");
// Check first character for a 'Y' for yes
if (value != 'Y')
{
// No more employees to process, end the list
current_ptr->next = (EMPLOYEE *) NULL;
more_data = 0;
}
else
{
// Make the next node and move pointer forward
current_ptr
->next
= (EMPLOYEE
*) malloc (sizeof(EMPLOYEE
)); current_ptr = current_ptr->next;
}
} // while
return head_ptr;
} // getEmpData
//*************************************************************
// Function: isEmployeeSize
//
// Purpose: Traverses the linked list and keeps a running count
// of how many employees are currently in our list.
//
// Parameters:
// head_ptr - pointer to the initial node in our linked list
//
// Returns:
// theSize - the number of employees in our linked list
//
//**************************************************************
int isEmployeeSize (EMPLOYEE * head_ptr)
{
EMPLOYEE * current_ptr; // pointer to current node
int theSize; // number of linked list nodes (employees)
theSize = 0; // initialize count
// Assume there is no data if the first node does
// not have an employee name
if (head_ptr->empName.firstName[0] != '\0')
{
// Traverse through the linked list, keep a running count of nodes
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
++theSize; // employee node found, increment
}
}
return theSize; // number of nodes (employees)
} // isEmployeeSize
//**************************************************************
// Function: printHeader
//
// Purpose: Prints the initial table header information.
//
// Parameters: none
//
// Returns: void
//
//**************************************************************
void printHeader (void)
{
printf ("\n\n*** Pay Calculator ***\n");
// Print the table header
printf("\n--------------------------------------------------------------"); printf("-------------------"); printf("\nName Tax Clock# Wage Hours OT Gross "); printf("\n--------------------------------------------------------------"); printf("-------------------");
} // printHeader
//*************************************************************
// Function: printEmp
//
// Purpose: Prints out all the information for each employee
// in a formatted table row.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
//
// Returns: void
//
//**************************************************************
void printEmp (EMPLOYEE * head_ptr)
{
// Used to format the employee full name
char name [FIRST_NAME_SIZE + LAST_NAME_SIZE + 1];
EMPLOYEE * current_ptr; // pointer to current node
// Traverse through the linked list to process each employee
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
// Build full name into a single string: "First Last"
strcpy (name
, current_ptr
->empName.
firstName); strcat (name
, " "); // add a space between first and last names strcat (name
, current_ptr
->empName.
lastName);
// Print out current employee in the current linked list node
printf("\n%-20.20s %-2.2s %06li %5.2f %4.1f %4.1f %7.2f %6.2f %7.2f %8.2f", name, current_ptr->taxState, current_ptr->clockNumber,
current_ptr->wageRate, current_ptr->hours,
current_ptr->overtimeHrs, current_ptr->grossPay,
current_ptr->stateTax, current_ptr->fedTax,
current_ptr->netPay);
}
} // printEmp
//*************************************************************
// Function: printEmpStatistics
//
// Purpose: Prints out the summary totals and averages of all
// floating point value items for all employees
// that have been processed. It also prints
// out the min and max values.
//
// Parameters:
// emp_totals_ptr - pointer to a structure containing a running total
// of all employee floating point items
// emp_minMax_ptr - pointer to a structure containing
// the minimum and maximum values of all
// employee floating point items
// theSize - the total number of employees processed
// (used to calculate averages).
//
// Returns: void
//
//**************************************************************
void printEmpStatistics (TOTALS * emp_totals_ptr,
MIN_MAX * emp_minMax_ptr,
int theSize)
{
// Print a separator line
printf("\n--------------------------------------------------------------"); printf("-------------------");
// Print the totals for all the floating point items
printf("\nTotals: %5.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f", emp_totals_ptr->total_wageRate,
emp_totals_ptr->total_hours,
emp_totals_ptr->total_overtimeHrs,
emp_totals_ptr->total_grossPay,
emp_totals_ptr->total_stateTax,
emp_totals_ptr->total_fedTax,
emp_totals_ptr->total_netPay);
// Make sure you don't divide by zero or a negative number
if (theSize > 0)
{
// Print the averages for all the floating point items
printf("\nAverages: %5.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f", emp_totals_ptr->total_wageRate/theSize,
emp_totals_ptr->total_hours/theSize,
emp_totals_ptr->total_overtimeHrs/theSize,
emp_totals_ptr->total_grossPay/theSize,
emp_totals_ptr->total_stateTax/theSize,
emp_totals_ptr->total_fedTax/theSize,
emp_totals_ptr->total_netPay/theSize);
}
// Print the min and max values for each item
printf("\nMinimum: %5.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f", emp_minMax_ptr->min_wageRate,
emp_minMax_ptr->min_hours,
emp_minMax_ptr->min_overtimeHrs,
emp_minMax_ptr->min_grossPay,
emp_minMax_ptr->min_stateTax,
emp_minMax_ptr->min_fedTax,
emp_minMax_ptr->min_netPay);
printf("\nMaximum: %5.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f", emp_minMax_ptr->max_wageRate,
emp_minMax_ptr->max_hours,
emp_minMax_ptr->max_overtimeHrs,
emp_minMax_ptr->max_grossPay,
emp_minMax_ptr->max_stateTax,
emp_minMax_ptr->max_fedTax,
emp_minMax_ptr->max_netPay);
// Print out the total employees processed
printf ("\n\nThe total employees processed was: %i\n", theSize
);
} // printEmpStatistics
//*************************************************************
// Function: calcOvertimeHrs
//
// Purpose: Calculates the overtime hours worked by an employee
// in a given week for each employee.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
//
// Returns: void (the overtime hours get updated by reference)
//
//**************************************************************
void calcOvertimeHrs (EMPLOYEE * head_ptr)
{
EMPLOYEE * current_ptr; // pointer to current node
// Traverse through the linked list to calculate overtime hours
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
// Use macro to calculate overtime hours for this employee
current_ptr->overtimeHrs = CALC_OT_HOURS(current_ptr->hours);
}
} // calcOvertimeHrs
//*************************************************************
// Function: calcGrossPay
//
// Purpose: Calculates the gross pay based on the normal pay
// and any overtime pay for a given week for each
// employee.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
//
// Returns: void (the gross pay gets updated by reference)
//
//**************************************************************
void calcGrossPay (EMPLOYEE * head_ptr)
{
float theNormalPay; // normal pay without any overtime hours
float theOvertimePay; // overtime pay
EMPLOYEE * current_ptr; // pointer to current node
// Traverse through the linked list to calculate gross pay
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
// Calculate normal pay and any overtime pay
theNormalPay = CALC_NORMAL_PAY(current_ptr->wageRate,
current_ptr->hours,
current_ptr->overtimeHrs);
theOvertimePay = CALC_OT_PAY(current_ptr->wageRate,
current_ptr->overtimeHrs);
// Gross pay is normal pay plus overtime pay
current_ptr->grossPay = theNormalPay + theOvertimePay;
}
} // calcGrossPay
//*************************************************************
// Function: calcStateTax
//
// Purpose: Calculates the state tax owed based on gross pay
// for each employee. State tax rate is based on the
// tax state code where the employee is working.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
//
// Returns: void (the state tax gets updated by reference)
//
//**************************************************************
void calcStateTax (EMPLOYEE * head_ptr)
{
EMPLOYEE * current_ptr; // pointer to current node
// Traverse through the linked list to calculate the state tax
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
// Make sure tax state is all uppercase
if (islower(current_ptr
->taxState
[0])) current_ptr
->taxState
[0] = toupper(current_ptr
->taxState
[0]); if (islower(current_ptr
->taxState
[1])) current_ptr
->taxState
[1] = toupper(current_ptr
->taxState
[1]);
// Calculate state tax based on employee tax state
if (strcmp(current_ptr
->taxState
, "MA") == 0) current_ptr->stateTax = CALC_STATE_TAX(current_ptr->grossPay,
MA_TAX_RATE);
else if (strcmp(current_ptr
->taxState
, "VT") == 0) current_ptr->stateTax = CALC_STATE_TAX(current_ptr->grossPay,
VT_TAX_RATE);
else if (strcmp(current_ptr
->taxState
, "NH") == 0) current_ptr->stateTax = CALC_STATE_TAX(current_ptr->grossPay,
NH_TAX_RATE);
else if (strcmp(current_ptr
->taxState
, "CA") == 0) current_ptr->stateTax = CALC_STATE_TAX(current_ptr->grossPay,
CA_TAX_RATE);
else
// Any other state uses the default rate
current_ptr->stateTax = CALC_STATE_TAX(current_ptr->grossPay,
DEFAULT_STATE_TAX_RATE);
}
} // calcStateTax
//*************************************************************
// Function: calcFedTax
//
// Purpose: Calculates the federal tax owed based on the
// gross pay for each employee.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
//
// Returns: void (the federal tax gets updated by reference)
//
//**************************************************************
void calcFedTax (EMPLOYEE * head_ptr)
{
EMPLOYEE * current_ptr; // pointer to current node
// Traverse through the linked list to calculate the federal tax
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
// Fed tax is the same percentage for all employees
current_ptr->fedTax = CALC_FED_TAX(current_ptr->grossPay);
}
} // calcFedTax
//*************************************************************
// Function: calcNetPay
//
// Purpose: Calculates the net pay as the gross pay minus any
// state and federal taxes owed for each employee.
// This is their "take home" pay.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
//
// Returns: void (the net pay gets updated by reference)
//
//**************************************************************
void calcNetPay (EMPLOYEE * head_ptr)
{
EMPLOYEE * current_ptr; // pointer to current node
// Traverse through the linked list to calculate the net pay
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
// Calculate the net pay using the macro
current_ptr->netPay = CALC_NET_PAY(current_ptr->grossPay,
current_ptr->stateTax,
current_ptr->fedTax);
}
} // calcNetPay
//*************************************************************
// Function: calcEmployeeTotals
//
// Purpose: Performs a running total (sum) of each employee
// floating point member item stored in our linked list.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
// emp_totals_ptr - pointer to a structure containing the
// running totals of each floating point
// member for all employees
//
// Returns:
// void (the employeeTotals structure gets updated by reference)
//
//**************************************************************
void calcEmployeeTotals (EMPLOYEE * head_ptr,
TOTALS * emp_totals_ptr)
{
EMPLOYEE * current_ptr; // pointer to current node
// Traverse through the linked list to calculate a running
// sum of each employee floating point member item
for (current_ptr = head_ptr; current_ptr; current_ptr = current_ptr->next)
{
// Add current employee data to our running totals
emp_totals_ptr->total_wageRate += current_ptr->wageRate;
emp_totals_ptr->total_hours += current_ptr->hours;
emp_totals_ptr->total_overtimeHrs += current_ptr->overtimeHrs;
emp_totals_ptr->total_grossPay += current_ptr->grossPay;
emp_totals_ptr->total_stateTax += current_ptr->stateTax;
emp_totals_ptr->total_fedTax += current_ptr->fedTax;
emp_totals_ptr->total_netPay += current_ptr->netPay;
}
// No need to return anything since we used pointers and have
// been updating the totals structure by reference.
} // calcEmployeeTotals
//*************************************************************
// Function: calcEmployeeMinMax
//
// Purpose: Accepts various floating point values from each
// employee and keeps a running update of min and
// max values for each field.
//
// Parameters:
// head_ptr - pointer to the beginning of our linked list
// emp_minMax_ptr - pointer to the min/max structure
//
// Returns:
// void (employeeMinMax structure updated by reference)
//
//**************************************************************
void calcEmployeeMinMax (EMPLOYEE * head_ptr,
MIN_MAX * emp_minMax_ptr)
{
EMPLOYEE * current_ptr; // pointer to current node
// At this point, head_ptr is pointing to the first employee
// in the linked list. Use that employee as the initial
// baseline for min and max values.
// Set to first employee (initial linked list node)
current_ptr = head_ptr;
// Set the min to the first employee members
emp_minMax_ptr->min_wageRate = current_ptr->wageRate;
emp_minMax_ptr->min_hours = current_ptr->hours;
emp_minMax_ptr->min_overtimeHrs = current_ptr->overtimeHrs;
emp_minMax_ptr->min_grossPay = current_ptr->grossPay;
emp_minMax_ptr->min_stateTax = current_ptr->stateTax;
emp_minMax_ptr->min_fedTax = current_ptr->fedTax;
emp_minMax_ptr->min_netPay = current_ptr->netPay;
// Set the max to the first employee members
emp_minMax_ptr->max_wageRate = current_ptr->wageRate;
emp_minMax_ptr->max_hours = current_ptr->hours;
emp_minMax_ptr->max_overtimeHrs = current_ptr->overtimeHrs;
emp_minMax_ptr->max_grossPay = current_ptr->grossPay;
emp_minMax_ptr->max_stateTax = current_ptr->stateTax;
emp_minMax_ptr->max_fedTax = current_ptr->fedTax;
emp_minMax_ptr->max_netPay = current_ptr->netPay;
// Move to the next employee
current_ptr = current_ptr->next;
// Traverse the rest of the linked list and update min and max
for (; current_ptr; current_ptr = current_ptr->next)
{
// Wage rate min and max
emp_minMax_ptr->min_wageRate =
CALC_MIN(current_ptr->wageRate, emp_minMax_ptr->min_wageRate);
emp_minMax_ptr->max_wageRate =
CALC_MAX(current_ptr->wageRate, emp_minMax_ptr->max_wageRate);
// Hours min and max
emp_minMax_ptr->min_hours =
CALC_MIN(current_ptr->hours, emp_minMax_ptr->min_hours);
emp_minMax_ptr->max_hours =
CALC_MAX(current_ptr->hours, emp_minMax_ptr->max_hours);
// Overtime hours min and max
emp_minMax_ptr->min_overtimeHrs =
CALC_MIN(current_ptr->overtimeHrs, emp_minMax_ptr->min_overtimeHrs);
emp_minMax_ptr->max_overtimeHrs =
CALC_MAX(current_ptr->overtimeHrs, emp_minMax_ptr->max_overtimeHrs);
// Gross pay min and max
emp_minMax_ptr->min_grossPay =
CALC_MIN(current_ptr->grossPay, emp_minMax_ptr->min_grossPay);
emp_minMax_ptr->max_grossPay =
CALC_MAX(current_ptr->grossPay, emp_minMax_ptr->max_grossPay);
// State tax min and max
emp_minMax_ptr->min_stateTax =
CALC_MIN(current_ptr->stateTax, emp_minMax_ptr->min_stateTax);
emp_minMax_ptr->max_stateTax =
CALC_MAX(current_ptr->stateTax, emp_minMax_ptr->max_stateTax);
// Federal tax min and max
emp_minMax_ptr->min_fedTax =
CALC_MIN(current_ptr->fedTax, emp_minMax_ptr->min_fedTax);
emp_minMax_ptr->max_fedTax =
CALC_MAX(current_ptr->fedTax, emp_minMax_ptr->max_fedTax);
// Net pay min and max
emp_minMax_ptr->min_netPay =
CALC_MIN(current_ptr->netPay, emp_minMax_ptr->min_netPay);
emp_minMax_ptr->max_netPay =
CALC_MAX(current_ptr->netPay, emp_minMax_ptr->max_netPay);
}
// No need to return anything since we used pointers and have
// been referencing all the nodes in our linked list where
// they reside in memory (the Heap area).
} // calcEmployeeMinMax