#include <stdio.h>
#define W 8
#define H 6
char map[H][W]={
{1,1,1,1,1,1,1,1},
{1,0,0,0,0,0,0,1},
{1,0,1,1,1,0,1,1},
{1,0,0,0,0,1,0,1},
{1,0,0,1,0,0,2,1},
{1,1,1,1,1,1,1,1},
};
void maze0(int x,int y,int depth){
int i;
for(i=0;i<depth*2;i++){
}
if(map[y][x]==0){
} else if(map[y][x]==1){
} else {
}
}
int main(void) {
maze0(2,4,3);
return 0;
}
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